10:26 PM

ralph - character sculpture

this is a bust of a character i've been working on for a few days. for this piece i just jumped right in. there was no real aim with the character i just let it go, scribbling down some sketches over a few hours, then quickly built a simple mesh of a head in 3ds max, took it into mudbox and sculptured away for half a day. one thing i wanted to achieve with this piece was a design bordering somewhere between realistic and stylised.






Head sculpture turnaround
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